The Bosses -
FALL WALKER » Devlog
I've been working on the lore of FALL WALKER which organically led me to working out the bosses and the roles they play in the epic. Coming up with the story has been challenging.
But I believe I've come up with something compelling that will not only impact
who you fight in the game but actual gameplay mechanics.
Moreover, the colors of the bosses are indicative of their character and the kind of powers they wield.
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FALL WALKER
Uncover the cause of the fall of PARADISO as FALL WALKER.
Status | In development |
Author | iconomy |
Genre | Action |
Tags | 2D, Action-Adventure, Anime, Atmospheric, Monsters, Singleplayer, Story Rich, Unity |
Languages | English |
More posts
- Combat potential in VALHALLAMar 14, 2022
- Arena gameplayFeb 12, 2022
- VALHALLA - Arena Mode.Jan 14, 2022
- New Mechanic! The FLYING SWORD.Jan 12, 2022
- Gameplay Test - WIPDec 31, 2021
- Cyrano is currently the coolest thing about FALLWALER.Dec 19, 2021
- It starts in the COSMIC CATACOMBSDec 05, 2021
- Arting it up!Oct 29, 2021
- Player Controller overhaulOct 17, 2021
- Attack variationOct 17, 2021
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